The Guild 1 Remake:
Europa 1410 Wiki — Professions, Items, Cities, Politics & Economy
Keep your workshop supplied, your public record in order and your dynasty prepared for the next generation.
FROM THE OFFICIAL VISUAL ARCHIVE ↗Beehives, better stock control.
A changed city ledger.
Update 0.4.5 returns Beehives, adds target-stock routing and adoption, and exposes more of the price calculation. Find what changed where it affects your campaign.
Read the patch docket ↗What are you working on?
Eight trades. Different decisions.
Alchemist
Alchemist's Lab
Smith
Smithy
Joiner
Joiner's Workshop
Innkeeper
Inn
Perfumer
Perfumery
Priest
Church
Stonemason
Masonry
Tailor
Tailor's Workshop
Priest is the official roster name; Preacher remains a searchable alias. Thief, Robber, Guard, Moneylender and Trader remain future professions.
Follow the connection.
Goods & production
Trace ingredients, compare effects and prepare the next batch.
Inspect records ↗Buildings & improvements
Find the upgrade, repair and storage decision behind the property.
Inspect records ↗Office, title & law
Follow the appointment chain and the rules governing each action.
Inspect records ↗The family ledger
Courtship, adoption, heirs and a plan that survives the current head.
Inspect records ↗Trade & automation
Manage the handoffs between workers, stock, carts and customers.
Inspect records ↗Events & choices
Compare the documented decision without invented outcome odds.
Inspect records ↗
Choose your city.
Kuttenberg, Graz, Nuremberg, Wrocław, Freiburg and tutorial Landsfort Herle. Compare the documented setting without invented city bonuses.
Explore cities ↗Official city imagery ↗Make the next decision
with your own numbers.
Trace the dependency graph, inspect an office path or calculate a margin using prices from your current save.
Tools & planners ↗Fixed, mitigated, still open.
An escort should not expire after its first fight
The patch fixes escorts expiring immediately after their first fight. A separate voice line announces ordinary escort expiry.
mitigationFalse crime accusations in the tutorial
False accusations for crimes the player did not commit became much less likely in the tutorial. The developer explicitly says the problem can still occur.
openCannot remarry after a spouse dies
Remarriage after a spouse dies remains an acknowledged issue in 0.4.5. Adoption was added as a workaround, and should not be described as a marriage fix.
The road beyond 0.4.5.
October management controls, multiplayer and the remaining professions have their own status records. A plan is not a playable feature.
Latest record changes
Follow patch impact ↗Facts keep their source and date.
Official release notes establish shipped changes. Secondary numbers remain reference values. Historical demo observations and future plans stay labelled.