Market Margin
A practical workbench for your campaign, with the source and data boundaries kept in view.
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Bring your own numbers
Enter values from your own session. This calculation does not infer market prices, tax rules, production costs or a game build. Use a consistent currency and time period.
Formula & assumptions
Revenue = sell price × units. Cost = buy price × units + other costs. Profit = revenue − cost. Unsold inventory and time costs are excluded unless you account for them in your inputs.
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