| Improvement | Tier | Cost | Build time | Effect |
|---|---|---|---|---|
| Bell 1 | 1 | 400 | 4h | +10 Appeal |
| Bell 2 | 2 | 600 | 6h | +10 Appeal |
| Bell 3 | 3 | 800 | 8h | +10 Appeal +5 Productivity bonus |
| Improved Preaching 1 | 1 | 400 | 8h | When performing a street sermon: +5 |
| Improved Preaching 2 | 2 | 800 | 10h | When performing a street sermon: +5 |
| Sales Counter 1 | 1 | 300 | 4h | Adds one storefront slot |
| Sales Counter 2 | 2 | 600 | 6h | Adds one storefront slot |
| Reinforced Defenses 1 | 1 | 250 | 4h | +6 Security |
| Cheaper Repairs 1 | 1 | 300 | 4h | Lowers repair costs by 10 |
| Reinforced Defenses 2 | 2 | 500 | 6h | +4 Security |
| Cheaper Repairs 2 | 2 | 600 | 6h | Lowers repair costs by 10 |
| Reinforced Defenses 3 | 3 | 800 | 10h | +3 Security |
| Sturdiness | Not recorded | 1,200 | 12h | +20% Maximum integrity |
| Cross 1 | 1 | 500 | 6h | Forgives one trivial crime every turn |
| Cross 2 | 2 | 800 | 9h | Forgives one minor crime every turn |
| Holy Scripture | Not recorded | 350 | 6h | Unlocks street sermon |
| Side Altar 1 | 1 | 500 | 6h | Unlocks pray for others |
| Side Altar 2 | 2 | 800 | 9h | When praying for others: -10 Energy cost |
| Clerical Vestments 1 | 1 | 500 | 6h | Unlocks give absolution |
| Clerical Vestments 2 | 2 | 800 | 9h | When giving absolution: +2 |
| Shelves | 1 | 300 | 4h | Adds one storeroom slot |
| More Shelves | 2 | 500 | 4h | Adds one storeroom slot |
| Shelves, Again | 3 | 700 | 6h | Adds one storeroom slot |
| Extra Shelves | 4 | 850 | 6h | Adds one storeroom slot |
| Shelves Everywhere | 5 | 1,000 | 8h | Adds one storeroom slot |
| Safety Measures 1 | 1 | 300 | 4h | +5 Accident protection |
| Proper Tools 1 | 1 | 500 | 6h | +5 Productivity bonus |
| Safety Measures 2 | 2 | 1,000 | 10h | +5 Accident protection |
| Proper Tools 2 | 2 | 1,500 | 12h | +5 Productivity bonus |
| Wash Station 1 | 1 | 500 | 6h | +10 Hygiene |
| Wash Station 2 | 2 | 800 | 8h | +10 Hygiene |
| Workforce 1 | 1 | 600 | 6h | Lets you hire one more worker |
| Workforce 2 | 2 | 1,200 | 10h | Lets you hire one more worker |
| Worker Amenities 1 | 1 | 600 | 6h | Every turn: +3 workers' opinion of you |
| Worker Amenities 2 | 2 | 1,200 | 9h | Every turn: +3 workers' opinion of you |
| New Craft | Not recorded | 1,000 | 10h | Not recorded |
Use this record for a decision
Church belongs to Service. Choose the improvement that changes the actual constraint; an extra sales slot does not substitute for ingredient storage. Compare its prerequisites with your current profession or civic role and use the live construction or repair quote.
Related patch context
Burglary frequency after 0.4.5 ↗
Burglary rates were rebalanced. The notes do not provide a universal safe threshold or guarantee that a security improvement prevents every burglary.
Connected records
Priest ↗
Priest connects Church with its profession license and building rank ladder. Choose it by the business requirements and inputs you can support; the secondary rank and wage values remain reference data.
improvements · currentReinforced Defenses ↗
Building improvement · Available in: Alchemist's Lab, Smithy, House, Joiner's Workshop, Inn, Perfumery, Church, Robber Baron's Fortress, Masonry, Tailor's Workshop, Villa · Documented effects: +6 Security; +4 Security; +3 Security; +8 Security; +7 Security
improvements · currentCheaper Repairs ↗
Building improvement · Available in: Alchemist's Lab, Smithy, House, Joiner's Workshop, Inn, Perfumery, Church, Prison, Robber Baron's Fortress, Masonry, Tailor's Workshop, Villa · Documented effects: Lowers repair costs by 10%; Lowers repair costs by 20%; Lowers repair costs by 10