| Improvement | Tier | Cost | Build time | Effect |
|---|---|---|---|---|
| Bar Podium | Not recorded | 500 | 4h | Unlocks put on a show |
| Charming Staff 1 | 1 | 250 | 4h | +5% |
| Charming Staff 2 | 2 | 500 | 6h | +5% |
| Charming Staff 3 | 3 | 800 | 9h | +5% |
| Improv Corner | Not recorded | 500 | 8h | Unlocks rehearse |
| Dark Corner 1 | 1 | 500 | 7h | Unlocks eavesdrop on customers |
| Dark Corner 2 | 2 | 1,000 | 10h | When eavesdropping on customers: +10 |
| Larger Bar | Not recorded | 800 | 10h | When working at the bar: +10 |
| Regulars' Table | Not recorded | 450 | 7h | The regulars' table serves more than ale. Customers pay handsomely for the gossip shared over its cups. |
| Shelves | 1 | 300 | 4h | Adds one storeroom slot |
| More Shelves | 2 | 500 | 4h | Adds one storeroom slot |
| Shelves, Again | 3 | 700 | 6h | Adds one storeroom slot |
| Extra Shelves | 4 | 850 | 6h | Adds one storeroom slot |
| Shelves Everywhere | 5 | 1,000 | 8h | Adds one storeroom slot |
| Every Wall a Shelf | 6 | 1,200 | 10h | Adds one storeroom slot |
| Safety Measures 1 | 1 | 300 | 4h | +5 Accident protection |
| Proper Tools 1 | 1 | 500 | 6h | +5 Productivity bonus |
| Safety Measures 2 | 2 | 600 | 8h | +5 Accident protection |
| Proper Tools 2 | 2 | 1,000 | 10h | +5 Productivity bonus |
| Safety Measures 3 | 3 | 1,200 | 10h | +5 Accident protection |
| Proper Tools 3 | 3 | 1,500 | 12h | +5 Productivity bonus |
| Wash Station 1 | 1 | 500 | 6h | +10 Hygiene |
| Wash Station 2 | 2 | 800 | 8h | +10 Hygiene |
| Workforce 1 | 1 | 600 | 5h | Lets you hire one more worker |
| Workforce 2 | 2 | 1,200 | 10h | Lets you hire one more worker |
| Worker Amenities 1 | 1 | 600 | 6h | Every turn: +3 workers' opinion of you |
| Worker Amenities 2 | 2 | 1,200 | 9h | Every turn: +3 workers' opinion of you |
| New Craft | Not recorded | 1,000 | 12h | Not recorded |
| Sign 1 | 1 | 300 | 4h | +10 Appeal |
| Sign 2 | 2 | 600 | 6h | +10 Appeal |
| Sign 3 | 3 | 900 | 7h | +10 Appeal |
| Sales Counter 1 | 1 | 250 | 4h | Adds one storefront slot |
| Sales Counter 2 | 2 | 350 | 5h | Adds one storefront slot |
| Sales Counter 3 | 3 | 500 | 6h | Adds one storefront slot |
| Sales Counter 4 | 4 | 600 | 7h | Adds one storefront slot |
| Sales Counter 5 | 5 | 800 | 8h | Adds one storefront slot |
| Reinforced Defenses 1 | 1 | 250 | 4h | +6 Security |
| Cheaper Repairs 1 | 1 | 300 | 4h | Lowers repair costs by 10% |
| Reinforced Defenses 2 | 2 | 500 | 6h | +4 Security |
| Cheaper Repairs 2 | 2 | 600 | 6h | Lowers repair costs by 20% |
| Reinforced Defenses 3 | 3 | 800 | 10h | +3 Security |
| Sturdiness | Not recorded | 1,200 | 12h | +20% Maximum integrity |
Use this record for a decision
Inn belongs to Service. Choose the improvement that changes the actual constraint; an extra sales slot does not substitute for ingredient storage. Compare its prerequisites with your current profession or civic role and use the live construction or repair quote.
Related patch context
Burglary frequency after 0.4.5 ↗
Burglary rates were rebalanced. The notes do not provide a universal safe threshold or guarantee that a security improvement prevents every burglary.
Connected records
Innkeeper ↗
Innkeeper connects Inn with its profession license and building rank ladder. Choose it by the business requirements and inputs you can support; the secondary rank and wage values remain reference data.
improvements · currentSign ↗
Building improvement · Available in: Alchemist's Lab, Smithy, Joiner's Workshop, Inn, Perfumery, Masonry, Tailor's Workshop · Documented effects: +10 Appeal
improvements · currentReinforced Defenses ↗
Building improvement · Available in: Alchemist's Lab, Smithy, House, Joiner's Workshop, Inn, Perfumery, Church, Robber Baron's Fortress, Masonry, Tailor's Workshop, Villa · Documented effects: +6 Security; +4 Security; +3 Security; +8 Security; +7 Security