Competing uses for this stock
| Output | Reference quantity used | Other inputs |
|---|---|---|
| Poison Dagger | 1 | Short Sword, Ectoplasm |
| Shadow Dagger | 2 | Long Sword, Ectoplasm |
| Herbal Liqueur | 2 | Barley, Silver Ingot, Paint |
| Musk Scent | 2 | Musk, Wild Rose |
| Plague Repellent | 2 | Bat's Blood, Deadly Nightshade |
| Sacred Scent | 1 | Lavender, Wild Rose, Polish |
| Skullfire | 3 | Rye, Joining Material, Fittings |
| Soap of Disgust | 2 | Musk, Wild Rose, Polish |
| Strong Beer | 1 | Rye, Barley |
| Weak Beer | 1 | Barley |
| Draught of the 7th Sense | 4 | Ectoplasm, Precious Stone |
| Fragrance of Blind Jealousy | 3 | Musk, Oakwood Board |
| Fragrance of Complaisance | 3 | Musk, Paint |
| Fume of Forgetfulness | 1 | Ectoplasm, Slate Tile |
| Paralysing Poison | 3 | Musk, Ectoplasm |
| Perfume of Romance | 6 | Musk, Polish |
| Philosopher's Stone | 2 | Ectoplasm, Precious Stone, Polished Stone |
| Sleeping Draught | 4 | Oakwood Board, Polish |
| Weapon Poison | 2 | Precious Stone, Ectoplasm |
Edges are derived from the secondary recipe register. They establish a documented dependency, not verified batch yield, current market availability or an automatic profit estimate.
Use this record for a decision
For Ethanol, check Rye, Barley before committing a production batch. Reserve enough for Poison Dagger, Shadow Dagger, Herbal Liqueur, Musk Scent, Plague Repellent if those outputs are part of the same plan. Inspect the current buy/sell tooltip and keep personal inventory separate from business cargo.
Keep the selected final output in view while reserving inputs. Allocating the same stock to every downstream recipe creates a double-counted plan. Check the actual quantity on hand, reserve it once and budget purchases for the remainder.
Related patch context
Set target stock for crafted goods ↗
Right-click a crafting recipe in a business to choose storage, storefront or a target-stock policy. The September 24 explanation describes sending production above the retained target to the storefront.
Read the price breakdown ↗
Price tooltips now expose more contributing factors, including base price, buying markup, Negotiation and storefront discounts. The current city comparison also shows best and worst prices.
Crafting stops when storage is full ↗
Production now halts and raises a notification when storage is full. A stopped job can therefore be the intended response to an unavailable output destination.
Connected records
Rye ↗
Raw Material · Value: 18 · Crafting time: 30m
items · currentBarley ↗
Raw Material · Value: 14 · Crafting time: 30m
items · currentDraught of the 7th Sense ↗
Potion · Value: 814 · Crafting time: 10h