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Civic record · items

Herbal Liqueur

Herbal Liqueur is listed as inventory item, with a recipe using Barley, Ethanol, Silver Ingot, Paint. Its recorded effect is restoreEnergy regeneration doubled; health loss halved. Reference values below are secondary data, not a current market quote.

Early Access · current recordPatch context 0.4.5Checked
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Secondary referenceSource build: not stated. Checked 2026-09-27.Inspect the exact source record ↗

Documented record

Reference value, not a market price
1,356
Crafting time
9h
Duration
4 turns
Effects
restoreEnergy regeneration doubled; health loss halved
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Use this record for a decision

For Herbal Liqueur, check Barley, Ethanol, Silver Ingot, Paint before committing a production batch. Compare the recorded effect (restoreEnergy regeneration doubled; health loss halved) with the intended use before selling or equipping it. Inspect the current buy/sell tooltip and keep personal inventory separate from business cargo.

Related patch context

0.4.5 · feature

Set target stock for crafted goods ↗

Right-click a crafting recipe in a business to choose storage, storefront or a target-stock policy. The September 24 explanation describes sending production above the retained target to the storefront.

0.4.5 · feature

Read the price breakdown ↗

Price tooltips now expose more contributing factors, including base price, buying markup, Negotiation and storefront discounts. The current city comparison also shows best and worst prices.

0.4.5 · changed

Crafting stops when storage is full ↗

Production now halts and raises a notification when storage is full. A stopped job can therefore be the intended response to an unavailable output destination.

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Connected records

Read the evidence correctly

Official patch notes establish the shipped changes they name. Secondary figures remain attributed reference values until checked in the installed game.

Source methods ↗