Browse the archive
Civic record · items

Iron Ingot allocation & downstream uses

Iron Ingot appears in 15 documented recipes, including Full Plate, Mail Armor, Bomb, Hand Cannon. Compare downstream uses before spending shared stock on one batch.

Early Access · current recordPatch context 0.4.5Checked
Advertisement
Secondary referenceSource build: not stated. Checked 2026-09-27.Inspect the exact source record ↗

Competing uses for this stock

OutputReference quantity usedOther inputs
Full Plate2Gold Ingot, Polish, Fabric, Joining Material
Mail Armor2Joining Material, Leather
Bomb1Paint
Hand Cannon2Oakwood Board, Handle, Joining Material
Long Sword2Oakwood Board, Polish, Handle
Pot Grenade2Paint, Wooden Nails
Short Sword1Fittings
Metaphysical Belt1Silver Ingot, Fittings, Paint
Hypnotic Pendulum2Leather, Fittings
Silver Chain1Silver Ingot, Fittings
Silver Ring1Silver Ingot
Slumber Spindle2Rowan Berry, Joining Material
Soil Solution3Toad's Eyes, Bat's Blood, Spider's Legs, Paper
Fittings2None recorded
Joining Material2None recorded

Edges are derived from the secondary recipe register. They establish a documented dependency, not verified batch yield, current market availability or an automatic profit estimate.

Advertisement

Use this record for a decision

For Iron Ingot, check Iron Ore before committing a production batch. Reserve enough for Full Plate, Mail Armor, Bomb, Hand Cannon, Long Sword if those outputs are part of the same plan. Inspect the current buy/sell tooltip and keep personal inventory separate from business cargo.

Keep the selected final output in view while reserving inputs. Allocating the same stock to every downstream recipe creates a double-counted plan. Check the actual quantity on hand, reserve it once and budget purchases for the remainder.

Related patch context

0.4.5 · feature

Set target stock for crafted goods ↗

Right-click a crafting recipe in a business to choose storage, storefront or a target-stock policy. The September 24 explanation describes sending production above the retained target to the storefront.

0.4.5 · feature

Read the price breakdown ↗

Price tooltips now expose more contributing factors, including base price, buying markup, Negotiation and storefront discounts. The current city comparison also shows best and worst prices.

0.4.5 · changed

Crafting stops when storage is full ↗

Production now halts and raises a notification when storage is full. A stopped job can therefore be the intended response to an unavailable output destination.

Advertisement

Connected records

Read the evidence correctly

Official patch notes establish the shipped changes they name. Secondary figures remain attributed reference values until checked in the installed game.

Source methods ↗