Beehives were absent at EA launch and returned in 0.4.5. Future honey/wax production-chain uses are not available merely because a source lists an item.
| Level | Cost | Build time | Integrity | Repair per point | Requirements |
|---|---|---|---|---|---|
| Beehives I | Not recorded | Instant | 50 | 10 | Not recorded |
| Beehives II | 1,500 | 17h | 60 | 20 | Building level 1 |
| Beehives III | 3,000 | 17h | Not recorded | 30 | Building level 2 |
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Inspect the hive actions before assigning work. The patch confirms sales for the harvested goods, but future production-chain uses do not provide current recipes.
Related patch context
Beehives are back ↗
Beehives can be built under Private Structures, entered, tended and used to harvest Honey and Beeswax. Training bees for special tasks is also available.
Training bees for special tasks ↗
The update confirms that bees can be trained for special tasks. It does not enumerate task costs, success probabilities or all outcomes.
Burglary frequency after 0.4.5 ↗
Burglary rates were rebalanced. The notes do not provide a universal safe threshold or guarantee that a security improvement prevents every burglary.
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Connected records
Honey ↗
Honey can be harvested from Beehives and sold at the marketplace in 0.4.5. Additional production-chain uses are planned for later updates.
items · currentBeeswax ↗
Beeswax can be harvested from Beehives and sold at the marketplace in 0.4.5. Additional production-chain uses are planned for later updates.
actions · currentHunt for the Queen Bee ↗
Look for the Queen Bee used to establish a Beehive.
From the official patch post
